Chris & Elle

Posted by on May 14, 2016 in | Comments Off on Chris & Elle

Upcoming events

  • 08/22/2017 5:30 pm - 08/22/2017 10:00 pm


    Pandemic: Iberia is the wonderful sequel to the smash hit Pandemic! Iberia focuses on the Iberian peninsula during the time of the Spanish Flu. In this version of Pandemic each virus has a different additional mechanic that makes this game burst with strategy. The game forces players to balance each of the virus strains and keeps players on their toes bouncing back and forth maintaining outbreaks while researching the viruses. Pandemic: Iberia does not require you to cure the virus strains, simply to research them to slow their spread. With added abilities like building railways for faster travel and purifying water to prevent additional cubes from coming on the board Pandemic: Iberia really adds in strategic decision making. Come learn Pandemic: Iberia with us!

  • 08/22/2017 6:00 pm - 08/22/2017 10:00 pm

    Phaendar, a sleepy Nirmathi town nestled alongside the only major crossing of Marideth River for miles, is celebrating its seasonal Market Festival. Artisans, farmers, miners, shepards, traders and trappers are gathering to send their raw materials to the markets of Tamaran. During the festival Phaendarians find themselves beset upon by a merciless enemy! This is where the adventure begins!

  • 08/23/2017 6:00 pm - 08/23/2017 10:00 pm

    Come in Wednesday nights, meet some local gamers and learn some new games! Don't have a group? No problem! Come game with us!

  • 08/23/2017 6:00 pm - 08/23/2017 10:00 pm


    Strange rumors and ominous signs have the townsfolk of Red Larch concerned; bandit attacks on the roads, piracy on the Dessarin River and monsters infringing on the town limits are among the rumors and signs. Red Larch is a small settlement on the western side of Dessarin Valley. But the most concerning rumor is the disappearance of a delegation traveling from Mirabar to Waterdeep. The delegation expressed intentions to visit an ancient dwarven sacred site before moving on to Goldenfields during it’s overnight stay in Beliard. It’s been a month since and no word has been heard from the delegation. A few of the more powerful factions are expressing concern; a noted dwarven historian and a pouch of magical seeds was traveling with the delegation. The Harpers, Emerald Enclave and even the Zhentarim are all involved in trying to solve the mystery. The factions employ the adventurers to solve the mystery and discover what evil may have befallen the delegation...

  • 08/24/2017 6:30 pm - 08/24/2017 10:00 pm

    Who will you be?!? A holy paladin fighting for the rightous god(s) and justice for all? A stealthy rogue racking up damage with sneak attacks and surviving on your cunning? A being of the planes sent to assist the races of Faerun from evils or to cause some trouble yourself? You can be anything you desire!!

    Defend Faerun from the Dragon Cultists attempting to awaken Tiamat! Impede the cultists whenever you can. Convince other factions to join your cause. Defeat evil and defend the innocent with your blade, spells, bow or song. Chris Moore will be the DM and lead you on this adventure.

    Currently the adventurers are 5th level.

  • 08/26/2017 6:00 pm - 08/26/2017 10:00 pm

    The world is not stable.  

    Around 1,600 years ago the gods let loose their wrath upon the world due to a sin which is lost to all.  This period, known as the Castigation, was biblically bad.  Cities collapsed underground, were swallowed by the sea, or were blasted into nothingness by the gods.  Plagues were unleashed and  the Tarasque walked the land devouring anything in its past.  All in all, not a happy time.

    Blame for the Castigation falls squarely on the shoulders of the Sernig King-Priest of the time.  His sin, whatever it was was what started the castigation and his death ended it.  To make sure no one else followed in his footsteps the gods in a final stroke and destroyed all records of the time before the Castigation, or as it is now known, The Time of Giants.

    After the Tarsque was chained down, life went on as usual.  Kingdoms reformed and collapsed, empires rose and fell, but all in all, the land was still dotted with independent city states.  The drow and duergar fell, cities were sacked and built.  History moved on.

    Around six hundred years ago The Castigation ended and The Confusion began.  This was signaled by the creation of the Kingdom of the Hatchet and the unification of the Talfin under one banner.  Now, the most stable of the human kingdoms, the rest of the nationalities have started to gel and more and more cities are unifying under one king.

    Everything is still a bit off.  Plagues strike randomly, orcs and their kind are everywhere, and most places are still isolated hamlets of civilization.

  • 08/27/2017 1:00 pm - 08/27/2017 4:00 pm

    Come craft with us!

    This will be a biweekly group that meets to work on and discuss any crafts that involve yarn; knitting,crotcheting, needle point, etc. Our group will be led by Marcie Riebe. She will be there for support and instruction (her specialities include knitting and crotcheting).

    This group will meet at 1:00pm and there is no charge to use the space however we do encourage the purchase of a coffee, drink, or pastry. All are welcome, from beginner to expert.

    Come join the group and share your talents with us!

  • 08/27/2017 5:00 pm - 08/27/2017 8:00 pm

    What would you risk to change the world?

    Your friends? Your family? Your health? Your sanity? Magick finds a way to ask the very most from you, until you achieve what you want or you are left with nothing. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories.

    It's about being a relentlessly broken human... and using magick to get what you want.

  • 08/29/2017 5:30 pm - 08/29/2017 10:00 pm

    Travel the Sword Coast visiting the cities you know and love. Solve mysteries, wreck havoc, find a love interest. Go on an epic adventure! Anything is possible in this Dungeons and Dragons 5e campaign.

  • 08/30/2017 6:00 pm - 08/30/2017 10:00 pm

    Players will assume the roles of vampires toward the end of their neonate phase. All clans and bloodlines will be available to play. Players do not need a sire, this will be determined by the player and their backstory.

    1959, the deep south, you’ve just evacuated Cuba, stowing away on a boat several wealthier families bought to escape the regime change, or that was the plan…
    Bodies dumped overboard may wash up on shores but no one will care.  Just another John or Jane Doe in some backwoods morgue getting a paupers funeral on the state.
    Your existence in this feverously religious, inquisition thirsty atmosphere will get you burned at the stake if people find out. Don’t be daft, you may be stronger than a human but enough of them can no doubt bring about your demise. Keep your dealings quiet and the body count low. Use your abilities, knowledge and any riches you have to keep the occult dealings of the voodoo neighborhoods, rival vampire groups and vampire  hunters suppressed so you can expand your influence without the common folk catching on…

  • 08/31/2017 6:00 pm - 08/31/2017 10:00 pm

    "To Die in Lodi"

    Take a step back in time when a peanut farmer sat in the Oval Office, bell bottom jeans were in style, and disco was dying a slow death. The sleepy village of Lodi, Wisconsin has been the epicenter of at least a dozen mysterious disappearances over the past year. Townspeople have reported strange goings-on, but the police can't seem to crack the case, and the community is on edge. Adding kerosene to the impending conflagration is the spiritual revivalist commune just south of town that's been recruiting the area's teenagers and young men and women. Do you have what it takes to figure out what's going on and ultimately save the day?

    Players do not need to be familiar with the game system or the Cthulhu Mythos to join the insanity. However, this is a game with mature themes that would not be suitable to minors or sensitive people.

    If you'd like to get a jump on character creation, head over to and build a character (Standard d6 rolls please, any template is doable). You can also feel free to write up a background for your Investigator that would place them in the Midwest during the ebb of the 1970's. Well-written backgrounds will be rewarded handsomely, which just might make the difference between emerging from the town a blood and ichor spattered hero or becoming a meal for an extra-dimensional horror.

    Questions? Feel free to comment below and I'll gleefully respond.

  • 09/03/2017 1:00 pm - 09/03/2017 5:00 pm

    Drip… Drip… Drip… The rhythmic sound of water dripping from a nearby stalactite echoing wakes you. Your neck is sore, you feel something heavy around it. When you lift your hands they feel heavier. You feel your wrists and realize you are shackled. There’s a collar around your neck. You are surrounded by darkness. Your eyes barely adjust to the lack of light. The last thing you remember is feeling the slightest pin prick on your neck. You hear sounds near you, it reminds you of language. When your eyes fully adjust you see the vague outlines of people(?). No not people, but creatures none-the-less. One approaches you, it looks like a dwarf, but darker, it’s skin is a charcoal grey. He speaks to you, his words are foreign to your ears. Flustered he waves his hands dismissively and stomps away. You are obviously far from home in a land you do not understand. Worse yet, you seem to be a prisoner. How will you escape? No one seems to be able to understand you… There is nowhere to run…


    Players will start at level 1 as prisoners of the Drow waiting transport to Menzoberranzan at a small outpost near the City of Spiders. Players can be any race from any published book. All classes are open to play. Prepare yourself for an epic adventure filled with wondrous and terrifying monsters. Fight, strategize and bluff your way through the Underdark, learn to work together for it won’t be long before you face the demon lords themselves...

  • 09/05/2017 6:00 pm - 09/05/2017 10:00 pm

    Viticulture is all about wine. In this game you play as a family owning and operating a vineyard. You will need to plant grapes, harvest, age and bottle specific wines to fulfill orders. This is a wonderfully deep game bursting with strategy. You will need to balance money, workers, planting, harvesting, crushing and aging while ensuring you have the proper equipment to complete the task.