Calendar

< 2018 >
July 12 - July 15
  • 12
    12.July.Thursday
    No events
  • 13
    13.July.Friday

    Friday Curse of Strahd

    6:30 pm-10:30 pm
    07/13/2018
    Game Chateau
    1112 Hwy 315, Wilkes-Barre, PA, United States

    You are transported to a land of grey and shadows. A vampire lord rules here. The townspeople are all little bit insane. You will need to find certain artifacts in order to defeat Strahd and return home.

  • 14
    14.July.Saturday

    AD&D Homebrew - Full

    6:00 pm-10:00 pm
    07/14/2018
    Game Chateau
    1112 Hwy 315, Wilkes-Barre, PA, United States

    The world is not stable.  

    Around 1,600 years ago the gods let loose their wrath upon the world due to a sin which is lost to all.  This period, known as the Castigation, was biblically bad.  Cities collapsed underground, were swallowed by the sea, or were blasted into nothingness by the gods.  Plagues were unleashed and  the Tarasque walked the land devouring anything in its past.  All in all, not a happy time.

    Blame for the Castigation falls squarely on the shoulders of the Sernig King-Priest of the time.  His sin, whatever it was was what started the castigation and his death ended it.  To make sure no one else followed in his footsteps the gods in a final stroke and destroyed all records of the time before the Castigation, or as it is now known, The Time of Giants.

    After the Tarsque was chained down, life went on as usual.  Kingdoms reformed and collapsed, empires rose and fell, but all in all, the land was still dotted with independent city states.  The drow and duergar fell, cities were sacked and built.  History moved on.

    Around six hundred years ago The Castigation ended and The Confusion began.  This was signaled by the creation of the Kingdom of the Hatchet and the unification of the Talfin under one banner.  Now, the most stable of the human kingdoms, the rest of the nationalities have started to gel and more and more cities are unifying under one king.

    Everything is still a bit off.  Plagues strike randomly, orcs and their kind are everywhere, and most places are still isolated hamlets of civilization.

  • 15
    15.July.Sunday

    Out of the Abyss

    1:00 pm-4:00 pm
    07/15/2018
    Game Chateau
    1112 Hwy 315, Wilkes-Barre, PA, United States

    Drip… Drip… Drip… The rhythmic sound of water dripping from a nearby stalactite echoing wakes you. Your neck is sore, you feel something heavy around it. When you lift your hands they feel heavier. You feel your wrists and realize you are shackled. There’s a collar around your neck. You are surrounded by darkness. Your eyes barely adjust to the lack of light. The last thing you remember is feeling the slightest pin prick on your neck. You hear sounds near you, it reminds you of language. When your eyes fully adjust you see the vague outlines of people(?). No not people, but creatures none-the-less. One approaches you, it looks like a dwarf, but darker, it’s skin is a charcoal grey. He speaks to you, his words are foreign to your ears. Flustered he waves his hands dismissively and stomps away. You are obviously far from home in a land you do not understand. Worse yet, you seem to be a prisoner. How will you escape? No one seems to be able to understand you… There is nowhere to run…

     

    Players will start at level 1 as prisoners of the Drow waiting transport to Menzoberranzan at a small outpost near the City of Spiders. Players can be any race from any published book. All classes are open to play. Prepare yourself for an epic adventure filled with wondrous and terrifying monsters. Fight, strategize and bluff your way through the Underdark, learn to work together for it won’t be long before you face the demon lords themselves…